A component library where choices have names, roles, and useful boundaries.
Read the library brief
Begin with a small set of repeated decisions: surface, type, spacing, and control state. Name each by its role, then test the same vocabulary in two different layouts. This is a fictional design intention; no adoption or delivery outcome is claimed.
02 / Map
Relationships & scope
A map you can read
Make a system understandable before asking someone to change it.
Read the map brief
Choose one level of detail. Give each part a concise purpose, then label what moves between parts. Add a plain-language outline so the relationships remain available without spatial interpretation. This is a fictional architecture-presentation study.
03 / Review
Decisions & handoff
The next step is visible
Keep the decision, its evidence, and the person reviewing it in the same view.
Read the review brief
Show what changed, which questions remain, and what a reviewer can decide. Describe an incomplete result as incomplete. Keep the surrounding context in place when a detail opens. This is a fictional review-flow study; no real approval is requested.
02 / An architecture inspector
Local example · Five fixed nodes
Preparation, made visible.
A conceptual map of preparing a project's frontend design document. Inspect each part and follow its relationships. This example does not generate a document or run an agent.
The same five nodes and labeled relationships appear in both presentations.
With JavaScript off, all five detail articles remain readable below. Presentation and navigation controls are unavailable; Inspect links still work.
Project preparation
Scope / One conceptual project
01InputReading
Project brief
Name the project, people, constraints, and required decisions.
At narrow widths, nodes form a reading-order outline. The relationship table preserves each connection.
What connects the parts.
Four directed relationships, written out.
Relationships within this conceptual project
From
Relationship
To
Project brief
Provides context and constraints
Design preparation
Theme catalog
Provides selected, credited design knowledge
Design preparation
Design preparation
Defines the project's design decisions
Project design.md
Project design.md
Presents decisions and open questions for review
Human review
Inspect a part
Purpose & boundaries
01 / Input
Project brief
Start with the project you are actually building.
The brief describes who the interface serves, what those people need to do, and which constraints matter. Include the project type, intended platforms, languages, existing brand decisions, and the most important user journeys.
Receives
Project context and human priorities
Provides
Context and constraints for Design preparation
Boundary
An input, not an approval or a generated design
Illustrative example: a bilingual developer portfolio that needs clear case studies and accessible navigation.
02 / Library
Theme catalog
Choose knowledge that fits the project's purpose.
Use a theme's summary to shortlist a visual direction. Read its design rules, then load only the effects, motion, and shared knowledge the project needs. Keep the source creator and revision attached to the decisions you take forward.
Receives
Theme entries and source records
Provides
Selected, credited design knowledge for Design preparation
Boundary
A knowledge library, not a bundle to load for every task
Illustrative example: compare Blueprint's technical language with Editorial's narrative reading rhythm.
03 / Concept
Design preparation
Turn the selected direction into concrete project decisions.
This conceptual step combines the brief with selected knowledge. It specifies type, hierarchy, layout, color roles, component states, responsive behavior, and interaction flows. Document adaptations explicitly and keep unresolved choices visible for review.
Receives
Project brief and selected Theme catalog knowledge
Provides
Design decisions for the Project design.md
Boundary
A described preparation step; no agent runs in this preview
Illustrative example: choose Blueprint's geometry while preserving comfortable body typography for case-study reading.
04 / Artifact
Project design.md
Give implementation a document it can use on its own.
The project document records the chosen direction and the rules necessary to build it. Include the selected tokens, key layouts, user flows, motion constraints, accessibility requirements, validation expectations, and source credits. Distinguish retained rules from project adaptations.
Receives
Explicit decisions from Design preparation
Provides
Decisions and open questions for Human review
Boundary
An illustrative artifact in this map; no file is created here
Illustrative example: a project-specific document with source credits that implementation can consult without loading the full Atlas.
05 / Decision
Human review
Make the next decision visible to the person responsible.
Review whether the document fits the brief, explains its adaptations, and gives enough guidance for implementation. Identify missing evidence and unresolved choices. A reviewed design still needs to be tested in the actual project.
Receives
The Project design.md and its open questions
Provides
A next decision for the real project workflow
Boundary
No approval is recorded and no external action is taken
Illustrative example: revise the reading measure before accepting the project's design direction.
03 / A working palette
Comfortable density · 24px panel inset
A consistent set of parts.
Type, controls, and state language in a small component study. Density changes this specimen's insets, leaving the studio and architecture inspector unchanged.
Visual samples only; these buttons have no task to perform.
Editable text specimen. Its value stays on this page.
Ready for review. The design intention is documented.
Context matters. Keep the scope and assumptions visible.
Warning specimen: this decision needs more evidence.
Error specimen: explain which information is missing.
Information specimen: the map describes a conceptual flow.
Type & language
Clear parts. Useful links.
Manrope / Segoe UI for everyday reading. JetBrains Mono / Consolas for headings, coordinates, and concise technical labels.
Mỗi thành phần có một vai trò rõ ràng, và mỗi mối liên hệ đều có thể được đọc bằng lời.